Tag Archive: Ultimate Doom


For about a year or so, I had this idea: Play fairly cheap first-person shooters, third-person shooters and lightgun games that were $20 US or less. I struggled to figure out how I wanted to present this. It was almost a podcast, it was fairly close to being an edited video series a-la a few video series I’ve seen online.

But sometimes the simpler options are the best. I opted to use my (at the time) dormant Twitch channel¬†and just play along for the internet. It’s a slight homage to similar “beat ALL the games” projects like NESMania, PSXsplosion and others.

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As I’ve said before: I’m a writer, not a graphic designer. ūüėõ

Unlike those, this is practically a never-ending quest as there are lots and lots and lots of trai- er, shooter games out there to mess around with. But that’s fine, because this is more of a series of the interesting, the unusual, the good *and* the bad of the “shoot dudes in the face” genre. I’m okay with it not having an end goal except when I feel it’s done.

For the inaugural episode, I decided to go play through the 1993 classic, The Ultimate Doom. My friend Bobinator of HG101 fame tagged along as my co-commentator as I blasted through all four episodes in about three hours with various mods to spice things up. Coincidentally I played this on Doom‘s 23rd anniversary.

Watch as I kick ass and occasionally lick ass in somewhat dumb ways. Also since I haven’t streamed on Twitch in a while, there’s a bit of hiccups and on-the-fly editing that will likely not be there on the next stream.

If you wanna watch this series, you can follow me on Twitch at twitch.tv/tonicbh. There’s also a master list of games here. Leave a comment if there’s a game you wanna see in a future stream.

The next episode will be covering Gearbox’s first non-Half-Life game as they make a fairly cheap licensed game to tie into James Bond’s 40th anniversary:¬†007: Nightfire. Barring any complications, I’ll be streaming this on¬†December 17th at 3PM PST. Won’t you join me?

For those curious, here are the Doom mods I featured on the stream. All of these are built to run on the GZDoom source port, preferably with a development build, seen here.

WadSmoosh: https://forum.zdoom.org/viewtopic.php?f=19&t=52757
Smooth Doom: https://forum.zdoom.org/viewtopic.php?f=19&t=45550
Johnny Doom: http://forum.zdoom.org/viewtopic.php?t=47229
Diaz: Last Hours of Purity: https://www.doomworld.com/idgames/combos/wwhcdiaz
MetaDoom: http://forum.zdoom.org/viewtopic.php?f=19&t=53010

 

Doom 3 was a pretty cool game for 2004.¬†I replayed it recently since it had been several years and I was initially down on it, but after replaying it, I have some newfound respect for it.¬†While not as groundbreaking as¬†Half-Life 2, it was still a good¬†game. Though it’s hardly a “masterpiece of the art form” as the box quote says.

I even have that PC Gamer issue, they were actually serious with that quote!

I even have that PC Gamer issue, they were actually serious with that quote!

Alas, from what I gathered, the¬†Doom 3 modding community was sparse compared to classic¬†Doom, even compared to its competitors like Half-Life 2.¬†But one particular mod stood out, and it’s not surprising it exists considering id Software’s legacy:

It feels like 1993 and 2004 combined into some freakshow.

It feels like 1993 and 2004 combined into some freakshow.

Classic Doom for Doom 3 was one of those hyped mods in its heyday. Boasting a small team of developers at Flaming Sheep Software, these guys aimed to remake the 1993 classic on a modern engine.¬†Of course, what better way to show off the modding skills of Doom 3‘s engine than with a remake of the original Doom?

So much for doing a UV-Max run...

So much for doing a UV-Max run…

There’s only four difficulty levels in this one, similar to Doom 3‘s skill levels. Alas no Ultra-Violence, but I’ll play on Hey Not Too Rough, the equivalent of “Normal” difficulty.

Surprisingly the development team made an intro to explain why you’re going in. It’s so corny, filled with amateur voice acting and really jerky animation. Basically they give a reason for Doomguy to enter Mars and kill demons, eventually fending¬†for yourself. Granted, the intro can be skipped, but it’s fascinating to put a story on why things went to hell.¬†It’s a sight to behold.

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Then you’re thrusted into E1M1: Hangar, with just a pistol. A remix of At Doom’s Gate starts blasting through your speakers. It’s time to kill some demons!

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