The internet is a fascinating thing. Sometimes you find things because of the internet. In my case, I stumbled upon this game thanks to the internet.
Christopher Brookmyre’s Bedlam: The Game is a game based on a novel by Christopher Brookmyre (natch), a noted British author, whom sadly I’m not aware of since I’m a “bloody yank.” (I live in the United States.) I was made aware of this game thanks to Achievement Hunter-turned-Twitch-streamer Ray, aka “BrownMan” on Twitch. He was doing a blind run of this on Xbox One, and it looked like a game I’d give a try just on the idea.
This is also the third (and so far, final) game I requested myself, just to build a queue of games to play for BST. Ultimate Doom needed no introduction, Turok was something I wanted to try to see if nostalgia held up. Bedlam, on the other hand was clearly the offshoot of wanting to play something fairly unknown as it were. It’s also the most recent game I’ve played so far, coming out in 2015. (The Turok remaster came out that year as well, but the original game came out twenty years prior so that doesn’t really count.)
The story involves Heather Quinn, as she signs up for some new virtual reality machine to simulate video games. Little did she know, she was sucked into the world of video games instead. With the help of various people she meets in the game worlds, she must go through the worlds of various video games and find her way out.
When I started playing, I was thrusted into a game world not unlike Quake II. Though it goes by a generic name – Starfire – it clearly has the style and look of that mid-’90s era of PC gaming. This is what Bedlam does throughout. Through my travels as Quinn, I went through a WWII FPS world, a futuristic open arena like Halo or PlanetSide, a medieval area similar to games like The Elder Scrolls V: Skyrim, even clones of Pac-Man and other old-school arcade games.
Yet, oddly, the game also name drops notable locations like Black Mesa (from Half-Life), and even mentions Call of Duty, despite all the games depicted in-game being fictional. Presumably it’s okay to reference them without having to pay legal fees; but this might all be referenced in the book the game’s based on, I haven’t read it to be sure.