Tag Archive: game show


Game show video games are still one of many genres I’m fascinated by. While Jackbox Games are still plugging away with twice-yearly Jackbox Party Packs, the competition has mostly dried up. Hell, we haven’t had a proper Wheel of Fortune or Jeopardy! game since the Xbox 360/PlayStation 3 era. (No, those crappy freemium mobile apps don’t count.)

So I tend to go back to the glory days, when GameTek was still around making loads of these games as probably their #1 source of income. I already covered the Game Boy and Game Gear versions of Jeopardy! in the past, and thought, might as well come back to the well once again.

Surprisingly, for the NES, there were four versions of Jeopardy! and Wheel of Fortune on the system. It honestly would’ve done fine with just two, but it must’ve been a huge cash cow for them to keep making. Either that or being given away as consolation prizes on the show gave them a good reason to do the equivalent of a “roster update” for those games.

49762_front

This time, I’m covering a fairly obscure one from the Jeopardy! collection: Super Jeopardy!. Released around 1991, this was based off of the fairly short-lived version that actually aired on primetime TV.

I’m going to assume my audience knows Jeopardy! the game show (here’s the Wikipedia page if you don’t), so I’ll talk about what Super Jeopardy! was.

ss (2017-03-26 at 09.52.15)

Super Jeopardy! was a 13-week special Tournament of Champions featuring the best players of the current version of the show at the time (plus one champion from the Art Fleming era because the first Tournament of Champions winner passed away) playing for a whopping $250,000. Instead of playing for cash, they were playing for points in the main games. Continue reading

Okay, I might be pushing it with the whole “video game blog” angle with this one. Granted, it’s video game-like, and had a video games company sponsor the show, but it’s a bit different than what you think.

Just about anyone who was born in the late ’80s to early ’90s may remember Nick Arcade, that awful Nickelodeon game show with an annoying black host, rejected Double Dare contestants, and having a prototype of Sonic the Hedgehog 2 on an episode. If you’re older, you might remember Video Power, that weird “video game tips” show turned sub-par game show in its second season. At least that one had the guy from Remote Control doing the music. And for all the old farts out there, you probably remember Starcade when was new. Or you’re like me and remember it when G4 reran it constantly, before the network was total garbage. But I bet you don’t remember this weird video game-meets-game show entity: Throut & Neck, a Game Show Network original that briefly ran in 1999.

The late 1990s was a weird time for Game Show Network. Before they had aired bad Candid Camera knockoffs, before they reran The Amazing Race daily, even before that weird “We’re not just game shows” phase where they thought giving Scrabble host Chuck Woolery a reality show was a good idea, they were on this ridiculously weird interactive TV kick. Interactive versions of The Price is Right were broadcast among other call-in and win shows. Throut & Neck is one of the few examples of GSN experimenting with these interactive call-in shows.

Continue reading

%d bloggers like this: