I’ve been writing a lot about various tie-in games over the past few years. Hollywood Hellfire, Expendabros, Duty Calls, that sort of stuff. A fair share of these are usually just stuff made in flash on a shoestring budget and will likely be forgotten unless people are smart to preserve these artifacts.
Sometimes, albeit rarely, these games actually have installers and can be played from a PC, which surprises me these days. That’s something from the old Shockwave days when you could play miniature games based on Nickelodeon movies and TV shows. (I gotta find those someday…) But this recent one, based on a big comic book movie, was one I wasn’t expecting.
I have to give props to the blog “I’m Reloading” for bringing this to my attention. It’s one of my favorite blogs because reload animations are solely unappreciated in video games, and somebody’s gotta highlight them. They showed a recent animation to some Suicide Squad game, and they mentioned “It’s on PC.” Cue me scrambling right to the website to give it a download.
So we get to choose between three members of Suicide Squad: Harley Quinn, whose primary is a baseball bat with a six-shooter backup; Deadshot, who is your generic FPS character with an assault rifle and weird gun things on their hands; and El Diablo, who just sets everything on fire. In addition to killing baddies, we get to build a special meter that when filled, activates a specific power up for that character. Harley’s is a devastating baseball bash that can damage multiple foes, El Diablo does an explosive blast around him, and Deadshot is just straight up dull bullet time.
So is this a game with progression? Nope, it’s a horde mode game. Taking place at some point during the movie, our three “heroes” fight generic monsters with guns and powers, destroying them wave by wave. After a few waves, a new area opens up, and the cycle repeats ‘til about wave 10 or so, where it loops back to the beginning.
The only other interesting thing are Supply Drops. Using these will give an unlock for a certain character, from increased damage to increased health. However, this only applies to the character given, so don’t do what I do and use Harley exclusively for 15 waves because your other characters will be woefully unequipped for later battles if your main character dies.
There really isn’t much else to say about this. There’s enemies with guns, enemies with miniguns, assholes with stop signs that’ll charge you and beat you senseless if you get cornered, even guys with flammable canisters that explode if you get too close, usually resulting in immediate death. Dying loses that character, forcing you to switch. Lose all three and your journey ends.
I honestly don’t know who developed this, all credits go to “Warner Bros. Interactive Entertainment” which must mean one of the few in-house studios WB Games owns made this. I say this because the era of having developers who just make licensed properties to fund bigger projects — like Rare or Beam Software — don’t exist in the modern age (unless you count Platinum Games, maybe). It would’ve been nice to see who took the time and effort to crank out something like this.
Suicide Squad: Special Ops is a simple little FPS. So simple that it’s basically a quick pick-up-and-play sort of game that you could play for 15 minutes at most. If anything, it’s probably better than the movie by a long shot. Give it a try now if you got some time to kill.