Happy after-Thanksgiving, everybody. Hope you had your fill of fattening birds, parade floats and talking to your very religious grandparents. I was gonna write this on Thanksgiving Day itself, but stuff came up. However, it has been a while since we dabbled into the wonders of Budget Hell, and this one is gonna be a doozy. Consider this the Thanksgiving special.
You’ve probably heard of America’s Army. Sponsored by the U.S. Army, the game was a significant hit in its day. Known for being an accurate simulation of Army activities — at least, for a military video game, anyway — as well as the constant “JOIN THE ARMY” overtones, it was a decent little game for its time. At one point, the U.S. Navy sponsored Sony’s SOCOM series of video games. Realizing the “big boys” were getting video game deals, the U.S. National Guard decided to have their own sponsored game. A free, sponsored game, just like the U.S. Army. Problem is, it’s one of the worst free games out there.
Yeah, you read that right. I’m going to review a soda on this blog. Why, you may ask?
A. Because I can.
2. Halo 4 fever is slowly dying and being replaced by Call of Duty: Black Ops II fever, so I gotta squeeze this in now while it’s still relevant. No one’s gonna care about this in a month’s time.
So, this is the fourth time that Mountain Dew has done the limited “Game Fuel” thing to advertise whatever hot new video game was on the market. The first time Game Fuel was introduced was in 2007 for Halo 3, then re-released in 2009 for a World of Warcraft expansion — I’m guessing Cataclysm but I don’t play those so I’m not certain — and most recently, last year for Call of Duty: Modern Warfare 3. I honestly expected them to skip this year, judging by the “every other year” cycle, but since Halo started the unique limited flavor/marketing tie-in for Mountain Dew, they might as well do it again for the newest installment involving a Master Chief and some Halos.
I’ll bite: I was never a big Halo guy. I played a leaked prototype of Gearbox Software’s PC port back in 2003, and eventually bought the game the following year. I thought it was interesting and kinda fun, but hardly the mind-blowing revelation that gamers were making it out to be. Halo 2 was a dull, monotonous corridor shooter I’d rather forget, and all I remember of Halo 3 was me and my friend Tina co-oping it in two long sessions one time. Still, I can’t say I hate Halo, it just never really grabbed me outside of the soundtrack and occasionally its multiplayer. Maybe it’s because I was anti-Xbox ’til about 2006. Forgive me, I was an oblivious teenager.