Last year, after PAX Prime 2011 ended, I found out there was a local retro games covention around Portland called the Portland Retro Gaming Expo. Apparently it had been running for several years, and I was unaware of its existence, so I decided to head over to the event. Despite the small venue – it was in a hotel convention area not too far from the Lloyd Center mall – I had a blast buying a few games to fulfill my ever-increasing collection. Well, a year has passed and the Portland Retro Gaming Expo came back for its seventh year. This time, they kicked things into overdrive as they moved facilities to the much larger Oregon Convention Center just off downtown Portland. Though the ticket prices jumped due to the venue change – $20 for a day, $25 for both days – I still expected to have a lot of fun.

On Saturday, I grabbed a friend along for the ride. He hasn’t played much video games, but did remember messing around with old Kaypro, Macintoshes and Commodore 64s that some of the vendors had, while occasionally talking about the classic Atari 2600 and NES eras. Since it was in the convention center, the place had many different vendors selling off all sorts of things: Old computers, Nintendo Power magazines — since the magazine is due to shut down in a few months — NES and SNES game reproductions, Tiger Electronics handhelds, various toys and figures, comic books and other assorted nerdy things. There was an absolute breadth of stuff there. My wallet took a hit during the whole event, which I’ll chronicle later.

Pictured: John Hancock, Steve Lin, “Gamemaster” Howard Phillips, and Chris Kohler.

After me and my friend roamed around the main hall and played a few arcade classics like Galaga, Robotron 2084 and that pinball/arcade hybrid Baby Pac-Man, I walked into the small auditoriums they had for the convention’s events. Chris Kohler of’s Game|Life was doing his Retrogaming Roadshow event that he’s done at PAX, where people bring up interesting gaming things and seeing if they’re worth anything. Later during the panel, there was a surprise guest: “Gamemaster Howard”, aka Howard Phillips formerly of Nintendo during the NES glory days. He’s lately been posting stuff on Facebook and other social media sites, showing off most of the old stuff he had from his Nintendo days, even having a promo booklet for the Nintendo AVS — the original name for the NES — back from the 1985 Consumer Electronics Show. Honestly I was not expecting these people to make the trek to Portland, but hey, anything to talk to Chris — and have him recognize me! — and ask him how much my Japanese copy of Hot Shots Golf 2 is. (Answer: Dick all. Not surprising, it’s a greatest hits re-release too.)

My friend and I eventually went back into the main hall and checked around the vendors some more, and he dinked around with BASIC on old Texas Instruments machines. During all this, I missed the panel David Crane was having. Crane was one of the early Atari programmers who split off to form Activision and is most known for games like Pitfall and A Boy and His Blob. I got him to sign a dinky $2 cartridge of Pitfall I bought at the show, which was the highlight of the whole event, along with my friend asking him tips about Pitfall. Now my copy of Pitfall probably doubles in value!

Since my friend is not an avid gamer, he just roamed around and did his thing, then left the event early. I still bought a couple of things on Saturday, and bumped into Gamemaster Howard and asked him randomly about why we never got the original Super Mario Bros. 2. His reasons: “It was too similar to the original, and I hated the poison mushrooms and the wind sections!” Though he wasn’t the main reason we never got it, but it was still interesting to talk with him about something from those days.

Sunday was much more low key, and since some of these people came from Washington and Southern Oregon to sell their wares, some vendors were doing deep discounts so they had less stuff to take back with them. One vendor had a guy talk on a microphone all day and just discount loads everything, even gave away some things. That’s when I made my good hauls, which were about 95% NES games. This is funny, because I said to my friends that I was done with NES game collecting. Seems I’m not done with it just yet. I did see one panel on Sunday, about writing new video games on old hardware. I mostly came there to hear Ed Fries talk about how he made Halo 2600, but there was a guy named Chris Spry who was also showing off his Super Mario Bros. 2600 demake at the show, as well as Clay Cowgill of local Portland Barcade Ground Kontrol. Which is a pretty cool place and you should check it out if you’re a Portland, Oregon native. AtariAge was selling these cartridges, but at exuberant prices — $50 for a copy of Halo 2600 with box, $40 for a Pac-Man game that was actually playable — I was tempted to buy them, but not at that price. I know they’re limited production runs, but I can’t justify paying $50 for Halo 2600 when I could buy the other Halo games for a combined total of $50.

I did spot a whole bunch of other cool things at the show that weren’t people selling games. Naturally there were people making pixel art things out of beads and wood, artists showing off their skills, even a few booths that were more general nerd culture than specifically video games. I did see a few interesting things, like a guy who was showing off his circuit-bent video game hardware, and had a chance to tinker around with a Super Famicom with magnets on them to glitch out the games. (You can find his website here.) There was also a small Intellivision booth dedicated to a former designer who’s name escapes me, a booth for the Watch Out for Fireballs podcast, where their goal was to get all 96 exits in Super Mario World during the time of the convention – they succeeded! – even people selling a bunch of Christian video games. I could’ve bought Super Noah’s Ark 3D for DOS at a staggering five bucks!

Ah, the X-Men arcade game. Make your “Nothing Moves the Blob,” “Welcome to Die” and “I’m the Juggernaut, bitch” jokes here.

In addition to the arcade and pinball play areas, they had sections where you could play old console and handheld games. At one point, they even had a Saturn plugged in with Saturn Bomberman with the multi-tap. Unfortunately I did not see eight-player Saturn Bomberman in action. At one point, I popped in Sonic the Hedgehog 3 – which is the best Sonic game and I’ll fight anyone who says Sonic 2 is better – and nailed 3 emeralds in Angel Island before I stepped away to grab something to eat. There were also tournaments for Tetris, Super Bomberman and other games, as well as raffles to win stuff. At one point, I threw my hat in the ring to win that Cheetahmen II Lost Levels game despite how scummy the whole thing is.

At around 5PM on Sunday, the show was over, wrapping up year seven of the PRGE. I loved it, only because it’s close by, had a bunch of people selling interesting stuff, and now that I spotted a few “celebrities” in the video gaming world, it must mean we’re getting somewhere. Here’s hoping PRGE 2013 is even bigger. Now here’s a few other pictures I took at the show: